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Who is MFACT?

The Malaysia Federation Against Copyright Theft was established in 2007 by the Motion Picture Association to protect the film industry in Malaysia from the adverse impact of copyright theft. MFACT works closely with its members, government and enforcement authorities to protect the Malaysia film and television industry, retailers and movie fans in Malaysia.

MFACT works in association with the Motion Picture Association (MPA), which represents the interests of the film industry across the world.



The MPA was formed in 1945 in the aftermath of World War II to reestablish American films in the world market, and to respond to the rising tide of protectionism resulting in barriers aimed at restricting the importation of American films.

The MPA's name was changed from the Motion Picture Export Association of America to the Motion Picture Association in 1994 to more accurately reflect the global nature of audiovisual entertainment in today's international marketplace.

 

The Motion Picture Association of America (MPAA) and its international counterpart, the Motion Picture Association (MPA) serve as the voice and advocate of the American motion picture, home video and television industries, domestically through the MPAA and internationally through the MPA. Today, these associations represent not only the world of theatrical film, but serve as leader and advocate for major producers and distributors of entertainment programming for television, cable, home video and future delivery systems not yet imagined.

Founded in 1922 as the trade association of the American film industry, the MPAA has broadened its mandate over the years to reflect the diversity of an ever changing and expanding industry. The initial task assigned to the association was to stem criticism of American movies, which were then silent, and to restore a more favorable public image for the motion picture business. Today the association continues to advocate for strong protection of the creative works produced and distributed by the industry, fights copyright theft around the world, and provides leadership in meeting new and emerging industry challenges.

 

The Entertainment Software Association (ESA) is the U.S. association exclusively dedicated to serving the business and public affairs needs of companies that publish computer and video games for video game consoles, personal computers, and the Internet.

The ESA offers a range of services to interactive entertainment software publishers including a global anti-piracy program, business and consumer research, government relations and intellectual property protection efforts. ESA also owns and operates the E3 Media & Business Summit.

The objective of ESA's Anti-Piracy Program is to attack and reduce global entertainment software piracy. Entertainment software piracy is estimated to cost the U.S. industry billions of dollars every year. The program's primary components are policy work, training and education, and a number of different enforcement efforts in the United States and abroad.