The Malaysia Federation Against Copyright Theft was established in 2007 by the Motion Picture Association to protect the film industry in Malaysia from the adverse impact of copyright theft. MFACT works closely with its members, government and enforcement authorities to protect the Malaysia film and television industry, retailers and movie fans
MFACT works in association with the Motion
Picture Association (MPA), which represents the
interests of the film industry across the world.
MPA was formed in 1945 in the aftermath of World War
II to reestablish American films in the world
market, and to respond to the rising tide of
protectionism resulting in barriers aimed at
restricting the importation of American films.
The MPA's name was changed from the Motion
Picture Export Association of America to the Motion
Picture Association in 1994 to more accurately
reflect the global nature of audiovisual
entertainment in today's international marketplace.
Motion Picture Association of America (MPAA) and its
international counterpart, the Motion Picture
Association (MPA) serve as the voice and advocate of
the American motion picture, home video and
television industries, domestically through the MPAA
and internationally through the MPA. Today, these
associations represent not only the world of
theatrical film, but serve as leader and advocate
for major producers and distributors of
entertainment programming for television, cable,
home video and future delivery systems not yet
Founded in 1922 as the trade association of the
American film industry, the MPAA has broadened its
mandate over the years to reflect the diversity of
an ever changing and expanding industry. The initial
task assigned to the association was to stem
criticism of American movies, which were then
silent, and to restore a more favorable public image
for the motion picture business. Today the
association continues to advocate for strong
protection of the creative works produced and
distributed by the industry, fights copyright theft
around the world, and provides leadership in meeting
new and emerging industry challenges.
Entertainment Software Association (ESA) is the U.S.
association exclusively dedicated to serving the
business and public affairs needs of
companies that publish computer and video games
for video game consoles, personal computers, and the
The ESA offers a range of services to interactive
entertainment software publishers including a global
anti-piracy program, business and
research, government relations and
intellectual property protection efforts. ESA also
owns and operates the
E3 Media & Business Summit.
The objective of ESA's
Anti-Piracy Program is to attack and
reduce global entertainment software piracy.
Entertainment software piracy is estimated to cost
the U.S. industry billions of dollars every year.
The program's primary components are policy work,
training and education, and a number of different
enforcement efforts in the United States and abroad.